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	<title>Abakia Project &#187; Link tips</title>
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	<link>http://www.abakia.de/blog</link>
	<description>Projects &#38; Geekculture</description>
	<lastBuildDate>Wed, 05 May 2010 21:31:09 +0000</lastBuildDate>
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		<title>HTML5 Article for Gameslabor.de</title>
		<link>http://www.abakia.de/blog/2010/05/05/html5-article-for-gameslabor-de/</link>
		<comments>http://www.abakia.de/blog/2010/05/05/html5-article-for-gameslabor-de/#comments</comments>
		<pubDate>Wed, 05 May 2010 21:31:09 +0000</pubDate>
		<dc:creator>Dennis Wilson</dc:creator>
				<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Link tips]]></category>
		<category><![CDATA[Longer articles]]></category>

		<guid isPermaLink="false">http://www.abakia.de/blog/?p=413</guid>
		<description><![CDATA[Uha, I nearly forgot that. I wrote an article on HTML5 technologies in games development for the Gameslabor. This time, it is written in german language, so I&#8217;m sorry for the international audience.
Just have a look at Gameslabor: Warum HTML5 auch für Games interessant ist.
]]></description>
			<content:encoded><![CDATA[<p>Uha, I nearly forgot that. I wrote an article on HTML5 technologies in games development for the <a href="http://www.gameslabor.de/" target="_blank">Gameslabor</a>. This time, it is written in german language, so I&#8217;m sorry for the international audience.</p>
<p>Just have a look at <a href="http://gameslabor.de/machsdirselbst/1408-warum-html5-auch-fur-games-interessant-ist" target="_blank">Gameslabor: Warum HTML5 auch für Games interessant ist</a>.</p>
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		<title>Linktip Monday #3</title>
		<link>http://www.abakia.de/blog/2010/03/22/linktip-monday-3/</link>
		<comments>http://www.abakia.de/blog/2010/03/22/linktip-monday-3/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 20:46:46 +0000</pubDate>
		<dc:creator>Dennis Wilson</dc:creator>
				<category><![CDATA[Link tips]]></category>

		<guid isPermaLink="false">http://www.abakia.de/blog/?p=399</guid>
		<description><![CDATA[
Neo Axis &#8211; &#8220;NeoAxis Game Engine is an all-purpose, modern 3D graphics engine for 3D simulations, visualizations and games.&#8221; And guess what? Yet another engine candidate with multiplatform abilities and web deployment capability.
Eaze Tween &#8211; Tweening library for Action Script providing a jQuery like chained syntax scheme.
Dan Mumford &#8211; Awesome works made by Dan Mumford, [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://www.neoaxisgroup.com/" taget="_blank">Neo Axis</a> &#8211; &#8220;NeoAxis Game Engine is an all-purpose, modern 3D graphics engine for 3D simulations, visualizations and games.&#8221; And guess what? Yet another engine candidate with multiplatform abilities and web deployment capability.</li>
<li><a href="http://code.google.com/p/eaze-tween/" target="_blank">Eaze Tween</a> &#8211; Tweening library for Action Script providing a <a href="http://jquery.com/" target="_blank">jQuery</a> like chained syntax scheme.</li>
<li><a href="http://www.dan-mumford.com/" target="_blank">Dan Mumford</a> &#8211; Awesome works made by Dan Mumford, London. This guy is responsible for a lot of illustrations for CD covers and merch of several well known hardcore &#038; metalcore bands.</li>
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		<title>Linktip Monday #2</title>
		<link>http://www.abakia.de/blog/2010/03/15/linktip-monday-2/</link>
		<comments>http://www.abakia.de/blog/2010/03/15/linktip-monday-2/#comments</comments>
		<pubDate>Mon, 15 Mar 2010 21:09:05 +0000</pubDate>
		<dc:creator>Dennis Wilson</dc:creator>
				<category><![CDATA[Link tips]]></category>

		<guid isPermaLink="false">http://www.abakia.de/blog/?p=381</guid>
		<description><![CDATA[
Order Of Operations in ActionScript &#8211; &#8220;The execution of ActionScript in a SWF running in Flash Player follows a specific order that can be helpful in achieving your tasks correctly, and effectively. This tutorial breaks down operation order of ActionScript into three parts: object life cycle, frame execution, and events.&#8221;
Bytejacker &#8211; &#8220;Reviewing the best and [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a target="_blank" href="http://www.senocular.com/flash/tutorials/orderofoperations/">Order Of Operations in ActionScript</a> &#8211; &#8220;The execution of ActionScript in a SWF running in Flash Player follows a specific order that can be helpful in achieving your tasks correctly, and effectively. This tutorial breaks down operation order of ActionScript into three parts: object life cycle, frame execution, and events.&#8221;</li>
<li><a target="_blank" href="http://www.bytejacker.com/">Bytejacker</a> &#8211; &#8220;Reviewing the best and worst in downloadable and indepedent games.&#8221;</li>
<li><a target="_blank" href="http://samizdat.mines.edu/howto/HowToBeAProgrammer.html">How to be a Programmer: A Short, Comprehensive, and Personal Summary</a> &#8211; Interesting comprehensive manual on very important skills every good programmer should have to learn by the years.</li>
</ul>
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		<title>Linktip Monday #1</title>
		<link>http://www.abakia.de/blog/2010/03/08/linktip-monday-1/</link>
		<comments>http://www.abakia.de/blog/2010/03/08/linktip-monday-1/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 19:19:56 +0000</pubDate>
		<dc:creator>Dennis Wilson</dc:creator>
				<category><![CDATA[Link tips]]></category>

		<guid isPermaLink="false">http://www.abakia.de/blog/?p=371</guid>
		<description><![CDATA[
Megaman 8 Bit Deathmatch &#8211; Doom engine based mashup of Megaman. Very cool idea, awesome realisation. Even great to watch while others are playing.
Lou&#8217;s Pseudo 3d Page &#8211; Louis Gorenfeld research and explanations on some pseudo 3d techniques.
If philosophers where programmers &#8211; Amusing article about which philosopher would have invented/used which programming language and why [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li><a href="http://cutstuff.net/blog/?page_id=1490" target="_blank">Megaman 8 Bit Deathmatch</a> &#8211; Doom engine based mashup of Megaman. Very cool idea, awesome realisation. Even great to watch while others are playing.</li>
<li><a href="http://www.gorenfeld.net/lou/pseudo/" target="_blank">Lou&#8217;s Pseudo 3d Page</a> &#8211; Louis Gorenfeld research and explanations on some pseudo 3d techniques.</li>
<li><a href="http://developeronline.blogspot.com/2009/04/if-philosophers-were-programmers.html" target="_blank">If philosophers where programmers</a> &#8211; Amusing article about which philosopher would have invented/used which programming language and why he would do so.</li>
</ul>
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